Projects – IMMERSE

IMMERSE is an Erasmus+ Project that aims to develop and implement a teaching innovation methodology for language learning, based in 3D objects and focused on the cultural aspects of different countries, to foster the cultural integration of foreign students.

The project’s specific objectives are

  • Establishing a university network: This network will facilitate the implementation and dissemination of the teaching methodology. A group of teachers within these institutions will be trained to become trainers themselves, acting as dissemination agents for the project’s outputs and methodology.
  • Developing learning materials: A repository of reusable learning materials will be created, including learning objects, tutorials, and didactic units. These materials, based on the project’s methodology, will be designed for both teachers and students. They will be freely and openly accessible for use in higher education and secondary education, in both face-to-face and virtual learning environments.
  • Creating a virtual reality (VR) platform and 3D authoring tool:A VR platform will be developed to host all project materials. Additionally, a 3D authoring tool will be created to allow teachers to develop new training sessions and integrate existing materials from the repository into their courses.
  • Piloting the methodology: The methodology will be piloted in participating higher education institutions in Iceland, Greece, and Spain. This pilot phase will focus on pedagogical evaluation and validation of the methodology.
  • Disseminating results and products: The project’s results, products, and methodology will be made available to the network and the wider public through a free and open website

TUC Fablab is leading WP5 whose main objective is to validate the results and outcomes developed in previous WPs with the final target group which are foreigner students on the universities participating in the project.

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